Our Story

Goblin Hammer Games is a games development and work-for-hire studio based out of Melbourne, Australia.
Our passion for classic games and technologies pushes us to strive for innovation for all of our products and provide our customers with refreshing yet comfortably familiar experiences.

Our team first set up shop in at the end of 2016 immediately following our graduation from University. Ever since then our team has been working on our flagship product, Harvest Hands, and client work in our downtime to pay the bills.

The Team

Stephen Page

Managing Director

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Josh Barber

Lead Artist

Kayne Palmer

Lead Programmer

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Lachlan Morrow

Designer and Producer

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Stuart Wentworth

Artist

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Nicholas Bryne

Programmer

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Thor Chapman

Artist